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The Game Maker's Apprentice: Game Development for Beginners

The Game Maker's Apprentice: Game Development for Beginners

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Author: Jacob; Overmars, Mark Habgood
Publisher: APRESS
Category: Book

List Price: £27.99
Buy New: £15.78
You Save: £12.21 (44%)



New (21) Used (6) from £15.39

Rating: 4.5 out of 5 stars 5 reviews
Sales Rank: 16565

Media: Paperback
Edition: Pap/Cdr
Pages: 336
Number Of Items: 1
Shipping Weight (lbs): 1.9
Dimensions (in): 9.2 x 7 x 0.8

ISBN: 1590596153
Dewey Decimal Number: 794.81526
EAN: 9781590596159
ASIN: 1590596153

Publication Date: July 24, 2006
Availability: Usually dispatched within 1-2 business days
Shipping: International shipping available
Condition: Ships from U.S.A., to anywhere in the United Kingdom! Orders only take 3-5 days! We specialise in service to the U.K. and only ship airmail.

Similar Items:

  • Basic Game Design and Creation for Fun and Learning' (Charles River Media Game Development)
  • Beginning C ++ Through Game Programming, Second Edition
  • Create Your Own 3D Games
  • The 3D Gamemaker Lite - Special Edition (PC)
  • Mastering Unreal Technology: The Art of Level Design

Customer Reviews:

5 out of 5 stars An excellent introduction to games programming   July 19, 2007
Game Boy (UK)
5 out of 5 found this review helpful

If you are new to games programming then this is a book for you.

Each chapter has a different games to create or try-out (with the complete code on the enclosed CD just in case).

As you would expect each game is more complex to create than the last one, but the book contains very detailed explanations on why certain keys are used or objects included.

Those who are more familiar with the basics of game programming will still probably find the "game maker" engine extremely useful and perhaps better than some others on the market.

Only downside is that the enclosed game maker engine is not a registered version, and costs around 10 to convert it to the latest version.

Overall the book is a very good guide to games programming.



5 out of 5 stars Game Making Simplicity and Strength at its Best !   July 24, 2006
Alexander Aris (Oxford, United Kingdom)
10 out of 12 found this review helpful

The Game Maker's Apprentice has to be one of my most eagerly awaited Computer Book purchases for quite sometime. The fabulous presentation and great use of terminology, really makes it a joy to read. Each chapter guides you through gently, in order to achieve more confidence into creating your own game or project. Each page is colourful and the beautiful illustrations brings things to life.

The book is accompanied by a great CD with all of the examples, resources and Game Maker itself, which is really easy to get into. Within no time at all, you'll get used to it's interface and workings. The tutorials start you off with the basics and progressively bring you to the wonderfully powerful Game Maker Language (GML). So not only can you create games using a Drag 'n' Drop interface, you can also use a powerful programming language as well. All of this is included in the unregistered version, but by paying an ever so reasonable registration fee, you unlock the full potential of Game Maker.

I used Game Maker to create my first ever PC game, Bugsy. The Game Maker Forum helped me out when I came across a problem or a bug I couldn't resolve. There a lots of games and projects created with this wonderful program. You will also find many other sites across the Internet that provide helpful advice and tutorials. Not forgetting the official Game Maker site run and hosted by Mark Overmars.

The books co-writer, Jacob Habgood, has made a marvellous job along side Mark, to make this a very interesting book indeed.

You might also be interested to know, that another book covering the Game Maker theme, Basic Game Design and Creation by Namu Swamy is available as well. This also brings you to the Game Maker stable to learn some very easy steps into the basics of game design without it appearing too boring or tiresome.

Your gaming ideas and projects start here !



4 out of 5 stars a good book and tool!   July 19, 2006
Yi Yang
6 out of 6 found this review helpful

I think it's a good book not only for beginners but also for the designers who have no programming background to boarden their knowlege of programming. As game development is an iterative process,I suppose the Game Makers is also a good tools to build a prototype to test design ideas.The book teach
you step by step which will significantly facilitate learning.



4 out of 5 stars Makes learning fun!   July 11, 2006
C. Dowsett (UK)
8 out of 8 found this review helpful

Together with the Gamemaker software, The Game Maker's Apprentice provides an excellent introduction to world of digital game making!

Contained in the book are several clear, step-by-step examples of of game construction, from simple shooter games to those with more sophisticated concepts. The examples are written to be accessible to anyone and no programming knowledge or skills are required to build interesting and fun digital games! Best of all, the text encourages game makers to experiment with concepts and build their own games!

Thoroughly recommended for any novice wishing to quickly and simply make their own games or to learn the basics of computer game programming!



5 out of 5 stars An excellent introduction to Computer Games design and programming.   April 18, 2006
Stephen N. Quayle (UK)
13 out of 13 found this review helpful

The Game Maker's apprentice is an engaging and accessible introduction to the fascinating world of Computer Game design.
Each chapter uses a hands on approach, creating example games in the free Gamemaker software, that allows the reader to build up a broad toolkit of games design skills. New programming structures are introduced in a clear and simple way, always accompanied by examples.

I have used this book to teach Games design to secondary pupils and they have found it very entertaining as well as technically challenging.

I would not hesitate to recommend this book to anybody who would like to try designing their own games or would like to teach Games Design to a group of students. The methodologies and design approaches used are transferable to any other programming environment that the reader may wish to progress to at a later stage.


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