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Assassin's Creed (Xbox 360)

Assassin's Creed (Xbox 360)

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From: Ubisoft
Category: Video Games

List Price: £49.99
Buy Used: £9.95
You Save: £40.04 (80%)



New (15) Used (49) from £9.95

Rating: 3.5 out of 5 stars 199 reviews
Sales Rank: 98

Platform: Xbox 360
Genre: espionage-action-games
Rating: Parental Guidance
Media: Video Game
Shipping Weight (lbs): 0.3
Dimensions (in): 7.4 x 5.4 x 0.6

EAN: 3307210244215
ASIN: B000NG591G

Release Date: November 16, 2007
Availability: Usually dispatched within 1-2 business days
Condition: Boxed with instructions and in very good condition. Will be dispatched via first class recorded delivery within 24 hours.

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Editorial Reviews:

Amazon.co.uk Preview
It's easy to see why there was so much fighting amongst the console manufacturers to try and make this game a format exclusive. Where early launch titles may have disappointed this game not only looks like a next generation game but it plays like it too. Taken at face value the story casts you as an Arabic fighter in 1191, out to assassinate the nine Western leaders of the Third Crusade. There is more to the story than that though making it more than simple historical adventure it first seems.

Since it's developed by many of the same team behind Prince of Persia: The Sands of Time, it's no surprise to find the game using many of the same ideas. With the bold claim that you can climb on or over anything in the game world that sticks out more than two inches, this allows incredible freedom of movement, with a style of acrobatics heavily influenced by Parkour/free running. The game also innovates in terms of combat, with each of the face buttons controlling a different area of the body, rather like a marionette. As such one button controls the feet, one your open hand, one your weapon hand and the other your head.

As an assassin stealth plays an important role in the game too, but here it's often a case of hiding in plain sight as you mill around inside large crowds of people. Everyone will react to you realistically though, so if you go around pushing people out of the way, or even killing them, the crowd will react and report you. With stunning graphics and genuinely innovative gameplay this is destined to be one of the most important releases of the year.
HARRISON DENT


Customer Reviews:   Read 194 more reviews...

5 out of 5 stars Brilliant   July 20, 2008
Ms. G. M. Luttman Johnson (England)
this game is by far my favourite game ive ever played. The graphics are amazin even better than games like COD4 and GTA IV. The best part of the game is the story baring in mind you have to be relatively intelligent to understand it. Then the free running and the freeness that the game gives you is like nothing i have ever experienced before. finaly the ending is brilliant it completely guaranties you to bye the sequal to it which is supposed to come out late next year.


1 out of 5 stars The worst game I've ever played   July 19, 2008
HWNDarkside (Wales)
Games are supposed to fun and challenging. This neither.

All positives the game may have are eroded by the time you get to the second assassination when it dawns on you all the reviews are correct and you are playing the most repetitive game ever made.

It's just pure laziness on behalf of the developers and a total insult to anyone with an attention span longer than a goldfish.

Combat is nullified when you are granted a special dodge-attack after the first assassination. This reduces combat to simple one-button block-dodge-attack, making you almost invicible.

Apparently getting into a fist-fight is okay though, and climbing buildings is fine, but accidentally nudge the wrong person or get pushed around by one of the infuriating idiots in the crowds and the whole city goes on alert sending hoards of soliders after you! On many occasions has my cover been blown simply for walking past soliders!!

You will die a little inside every time you get to a new part of a city and you realise, yes - I do have to save 10 citizens, climb 9 high points, pickpocket 2 people, eavesdrop 2 people and interogate 2 people AGAIN and AGAIN and AGAIN and AGAIN and AGAIN and AGAIN.

Avoid the like the plague.




1 out of 5 stars Groundhog Day In The Holy Land   July 13, 2008
rednick
2 out of 2 found this review helpful

There is no doubting the fact that this is one of the most stunning looking games ever, but it quite possibly has the most boring repetitive gameplay ever. I suppose it would be like having a beautiful, but highly boring boy/girlfriend, great to begin with but ultimately very unrewarding in the end. I probably completed 80% of this game but could just not summons up the effort to complete it, and believe me when it comes to finishing games I am totally anal.
If you can get your hands on a copy of it for 5 or less the buy otherwise rent or borrow. There are many more reviews on here that put the case far more eloquently than me and I advise reading them before purchase.



5 out of 5 stars Refreshing   July 9, 2008
Simon Daultrey (Dorset, UK)
I have actually found this game really enjoyable and I would thoroughly recommend it for it's different feel. It should be noted that it is a single player title with no Xbox Live or multiplayer integration at all, but this is no bad thing....at least it means all efforts have been channelled into making the game good.

Ubi Soft would obviously claim that Assassin's Creed has been built "from the ground up", but it's roots are clearly in the Tom Clancy's titles, especially Splinter Cell. This means you get decent physics, stunning lighting and quality textures on a richly 3D map, plus a solid, well thought-out story.

You play as Desmond Myles, descendent of Altair (al-tie-ear), who has inherited the memory of his ancestors through his DNA. These memories are sought out by a scientific reserach group who are after a lost treasure from ancient times. It's your role to access and play out these memories of ancient times, and in doing so you spend most of your time carrying out the tasks of Altair in the 'simulated' ancient realm.

This all happens in the time of King Richard, between the cities of Damascus (Turkey), Jerusalem, and Acre (England I think), with an expansive rural 'kingdom' connecting the cities, which you cross on horseback!

The combat is all about swords and knives and archery.....no grenades and rocket launchers here....so fights with city guards and the like tend to be pretty intense. The games' big feature is free running; you can scale pretty much anything and leap from roof top to roof top in an effort to disappear.

This is where you can see the re-use of Splinter Cell code....it's all about being low or high profile. If you are discreet you can pass through the cities unnoticed, blending with the crowds and not attracting the attention of any roof guards. Climbing ladders gets you to the rooftops where you can move around more freely, but as you would expect, it gets harder as the game progresses to not attract unwanted attention.

So like Splinter Cell where you use light and shade to control how visible you are, in Assassin's Creed you use discreet and non-discreet behaviour in the same way.

I've found this particularly enjoyable in Assassin's Creed, as you can change the pace of the game in an instant, whenever you like, and it makes the in-between times less tedious as you don't have to creep around everywhere.

There's plenty of side missions and objectives that are well worth doing, and a good haul of gamerscore points available, and also as you progress through the game, you unlock new weapons and abilities. Without this the game would probably get too repetative too quickly, but with this built-in control over your progress it actually helps you develop your skill at controlling Altair's actions.

As you spend more and more time playing, you will find that you can move around the environment much, much faster, and it's at this point where I've been disappointed at how regularly the game/disc has to catch up. It's only perhaps half a second that it hangs for, but it still messes with the flow, and I think it's a symptom of Ubisoft games, where they rush to meet a deadline and release a game with a few unfortunately obvious bugs. It's the same with the Rainbow Six Vegas and Ghost Recon AW stuff.

My only other complaint, as others have mentioned, is that they only recorded one set of dialogue for people that you re-encounter, so for example, when you save a citizen they'll say the same thing the last citizen said in a different city. For the sake of a couple of minutes of extra audio, it would have made a big difference.

Despite these negative points, I still give the game my full recommendation as it's a really fresh approach to 3rd person role-playing action adventure stuff, and the free running is really cool and well done.

The concept lends itself to a franchise, and it'd be great to see a sequel set somewhere different, like feudal Japan.



1 out of 5 stars Assassins Creed   July 8, 2008
C. Souter (England)
How disapponting is this game... I played 1 hour of it and turned it off, it is such a bad game. there was so much hype on this game that when i played it, it was a diaster... Dull, Simple and boring... considering that this game is from the makers of Prince of Persia (which was a rill game by the why) they have made a bad and i mean very bad game here...


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