| Gran Turismo 5 Prologue (PS3) | 
| From: Sony Category: Video Games
List Price: £24.99 Buy New: £14.88 You Save: £10.11 (40%)
New (28) Used (12) from £13.00
Rating: 105 reviews Sales Rank: 39
Platform: Playstation 3 Media: Video Game Number Of Items: 1 Age: 11 - 18 years Shipping Weight (lbs): 0.3 Dimensions (in): 6.5 x 5.4 x 0.6
UPC: 711719467953 EAN: 0711719467953 ASIN: B000E69YGQ
Release Date: March 28, 2008 Availability: Usually dispatched within 1-2 business days Condition: Brand New, 2nd Day Dispatch via 1st Class Recorded Sign For
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Amazon.co.uk The award-winning Gran Turismo franchise returns with its 5th installment, Gran Turismo 5 Prologue, exclusively for PlayStation 3. With its signature realism and unrivaled physics, this highly anticipated precursor to Gran Turismo 5 continues to blur the line between simulation and reality."Prologue" is defined as an introductory or preceding event or development, and true to every letter, Gran Turismo 5: Prologue treats both long-time fans of the Gran Turismo franchise as well as those coming to it new, with a generous sampling of what they can expect to see in Gran Turismo 5 later in the year and further releases on the PS3.
The new direction of Grand Turismo |
 Take your ride online for the first time. View larger. |  Race across six international tracks. View larger. |  Customize your ride in the garage. View larger. | Developed By the Best Polyphony Digital is the developer of the Gran Turismo franchise, led by creator Kazunori Yamauchi. Polyphony Digital is known for pushing the limits of the PlayStation hardware, and with its realistic graphics and physics, Gran Turismo 5: Prologue is no different. In addition to receiving CAD data from the auto manufacturers, they have taken thousands of photos to model each car (and track). As an example of the level of detail, a car in Gran Turismo 4 has the same number of polygons as a headlight in Gran Turismo 5: Prologue. Polyphony works even closer with the automotive industry to make sure that the cars look and drive just as they do in real life. In fact, Kazunori Yamauchi designed the on-board computer for the real Nissan GT-R. If you're lucky to buy one when it releases, you will notice the Polyphony Digital logo when you start your car.Take Your Cars and Tracks Online and Off Gran Turismo 5: Prologue features over 60 stunning cars - including vehicles by Lotus, Mitsubishi, Nissan and Ferrari for you to race on seriously realistic, real-life tracks: including the Eiger Nordwand, the London City Track and Suzuka - all rendered in incredible High Definition graphics. There's also all-new driving physics for the most lifelike driving experience ever and new, improved opponent artificial intelligence for the toughest race challenge yet.But that's not all - for the first time ever in the history of Gran Turismo, players will now be able to race online. Up to 16 players will be able to go head-to-head on some of the world's best racetracks on PlayStation Network. All you need to get racing is a broadband connection and PS3. Once you're up and revving, Global Online Rankings and the My Garage homepage feature will leave the world in n o doubt as to just who is the best at Gran Turismo.And then there's the Online Dealership, providing a wealth of information on cars and manufacturers and also Gran Turismo TV - a dedicated online channel available exclusively from PSN and packed with some of the greatest content that Motorsport, car manufacturers and TV has to offer. Key Features:- Race over 60 cars from worldwide automotive manufacturers, precisely modelled both inside and out.
- All-new interior dash view, featuring full driver animation and working gauges.
- Compete on 6 tracks with 12 total layouts, including Fuji Speedway, Suzuka Circuit, and for the first time ever, Daytona International Speedway.
- Online racing with up to 16 players, complete with detailed rankings, plus downloadable ghost cars and race replays of top racers.
- New online community features including Gran Turismo TV, featuring worldwide automotive and motorsport programming.
- Tune vehicle performance, from suspension and tires to gear ratio and engine modifications.
- Rendered in stunning 1080p at 60 frames per second with crisp, realistic lighting and camera effects (replays rendered in 1080p 30fps).
Full Car List (71 cars):
- Lexus IS F '07
- Nissan Skyline GT-R V-spec II Nur '02
- Nissan Fairlady Z Version S '07
- Nissan Skyline Sedan 350GT Type SP '06
- Nissan Skyline Coupe Concept '07
- Nissan Skyline Coupe 370GT Type SP '07
- Nissan Skyline Coupe (V36) Tuned Car
- Nissan GT-R Proto '05
- Nissan GT-R '07
- Honda Integra TYPE R '04
- Honda NSX Type R '02
- Acura NSX '91
- Mazda Atenza Sport (2007 Tokyo Motor Show reference exhibit)
- Mazda RX-8 Type S '03
- Mazda RX-7 Spirit R Type A (FD)
- Mazda RX-7 (FD) Special Tuned Car
- Subaru Impreza WRX STI (18inch BBS Wheel Option) '07
- Subaru Impreza Sedan WRX STI spec C Type RA '05
- Mitsubishi Lancer Evolution IX GSR '05
- Mitsubishi Lancer Evolution X GSR Premium Package '07
- Mitsubishi Lancer Evolution IX GSR Tuned Car
- Mitsubishi Lancer Evolution X GSR Tuned Car
- Suzuki Cappuccino '95
- Suzuki Swift Sport '07
| - Suzuki Cervo SR '07
- Suzuki Cappuccino Tuned Car
- Suzuki Swift Sport Tuned Car
- Daihatsu Copen Active Top '02
- Daihatsu OFC-1 '07
- Chevrolet Corvette Z06 '06
- Chevrolet Corvette Z06 (C6) Tuned Car
- Dodge Viper GTS '02
- Dodge Viper SRT10 Coupe '06
- Dodge Viper SRT10 Coupe Tuned Car
- Ford Mustang V8 GT Coupe Premium '07
- Ford GT '05
- Ford Focus ST '06
- Ford GT Tuned Car
- Audi R8 4.2 FSI R tronic '07
- Audi TT Coupe 3.2 quattro '07
- BMW Z4 '03
- BMW 135i Coupe '07
- BMW M3 Coupe '07
- BMW 135tii '08
- Mini Cooper-S '06
- Mercedes-Benz SL 55 AMG '02
- Volkswagen Golf GTI '01
- Volkswagen Golf V GTI '05
| - Alfa Romeo 147 TI 2.0 TWIN SPARK '06
- Alfa Romeo Brera Sky Window 3.2 JTS Q4 '06
- Ferrari 599 '06
- Ferrari F430 '06
- Ferrari 512BB '76
- Ferrari F40 '92
- Lancia Delta HF Integrale Evoluzione '91
- Citroen C4 Coupe 2.0VTS '06
- Renault Clio Renault Sport V6 24V '00
- Clio Renault Sport V6 24V Tuned Car
- Aston Martin DB9 Coupe '06
- Jaguar XK Coupe '06
- Lotus Elise 111R '04
- Lotus Elise '96
- Lotus Elise 111R Tuned Car
- Lotus Elise Tuned Car
- TVR Tuscan Speed 6 '00
- TVR Tamora '02
- Art Morrison Corvette'60
- Amuse/Opera Performance Gran Turismo 350Z RS
- Amuse S2000 GT1 Turbo
- Mine's BNR34 Skyline GT-R N1 base '06
- Blitz Dunlop ER34 '07
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| Customer Reviews: Read 100 more reviews...
Bad physics May 13, 2008 Jonny Melbourne (London) 1 out of 2 found this review helpful
Any one who enjoys car racing games will probably concede that they by far and large fall into two groups. 1. Arcade racing (IE burnout, motorstorm) 2. driving simulator (gran turismo, forza) GT5p is touted as a driving simulator, in fact i think the game goes further to claim the most realistic simulator to date. This is where i take exception, gt has some of the most inconsistent physics i have yet seen in a racing game, even compared to parts of burnout paradise this game fall short. An example of this dodgy physics is the car acceleration, when driving the same car as the AI their acceleration seems far in excess of my own, there have been other examples but i have not committed them to memory as i have not played it in a long while. Another things i can't stand is how the cars seem like they are floating, i can't explain it any better but they just don't look connected to the road. Collisions are ridiculous, showing more signs of inconsistent behavior. All in all i love the idea of a driving simulator as opposed to an arcade style racer. HOWEVER! IF you are going to do this then the physics/handling need to be absolutely 100% perfect, GT5P fails in this area. So from my perspective i am left with an arcade racer in a driving simulators clothing, only lacking 70% of the fun of a game like Burnout Paradise. The only other game i have played which is similar to GT5P is the game forza 2 on the 360, personally i found this far more realistic and a good deal more fun. Of course though it's GT so it will blindly attract buyers who are either oblivious to its few faults or simply forgive it the moon because of the name, Personally i think it's been well over hyped and doesn't deserve all the accolade it has received. IMO ;)
Absolutely Brilliant May 11, 2008 M. Rathor 1 out of 1 found this review helpful
I was not a big fan of racing sims, preferred fun racers like burnout paradise. After playing this, however, I have become a big fan. The game has amazing graphics and the best, most realistic driving experience I have come across. When playing this, I forgot I was playing a game, I honestly felt like I was actually driving the car. Just buy this game, a must for ps3 owners. All these rumours about this being a demo are baseless and have been started by x-box fanboys, do not believe them.
Very dissapointed May 8, 2008 badger (oxford, uk) 1 out of 2 found this review helpful
Having never played any of the Gran Turismo series before I was really looking forward to Prologue but what a let down! Yes the graphics are very pretty but that's all about you can say about the game, the game play is tedious at best - I won the first race I took part in and got up to A class races in no time at all. The car feels like its hardly moving and those who say its realistic can never have driven an actual car before because it is not even close to the real thing. Weather would be nice as would car damage and some atmosphere. No way will I be buying the full game for 40 or 50 quid, what a rip off.
It's a preview - buy it, play it, enjoy it, then wait for the full game. May 7, 2008 Mr. J. Mortimer (Yorkshire, England) 1 out of 1 found this review helpful
OK, I've been reading some of the negative comments here about this game, most of them seem to forget that it's only a preview - they should look up the meaning of the word 'Prologue' in a dictionary. The game is still in development and should be much better than this offering. The downloadable GT5 Concept looks pale by comparison to Prologue, and I thought that was one of the best things I'd seen yet on the PS3 (until I got Prologue!) Just imagine how good GT5 will be once it's finally released, and if there are any problems then I'm sure Sony will be quick to release a download patch. The online mode needs the most work, the current penalty system just isn't fair and the frequent ghosting and erratic movement of cars makes realistic racing impossible, but despite this it's still a good laugh! I don't know if these problems are to do with Prologue or the servers, but it's likely one or the other and should (hopefully) be fixed for the final release. My advice: buy it, play it, sell it. Or keep it. But don't complain that it costs too much, you're almost guaranteed to get 3/4 of your money back if you re-sell before the full game is released.
Volkswagen did'nt make the bugs in this game! May 5, 2008 L. D. Styles (Crawley, England) 2 out of 3 found this review helpful
Being a bit of a motorsport fan and having a 360 with PGR3 + 4 and Forza Motor Sport 2 to play on I was really looking forward to this game. When I had got past the stunning looks (car models and in car views are breathtaking)it all starts to fall apart. In single player it is only an average game, it does nothing better than all the other racing games, infact compared to Forza Motorsport 2 it does not compare gameplay wise and feels very shallow. The multiplayer part is a joke. On the box it says upto 16 players online but it is always capped at 12. Most games are more laggy while playing GT5:P compared to FM2 and PGR3/4 using the same broadband connection. While out of control cars go to a ghost car which means you can drive through them but sometimes they change back to solid again so you are never sure if you will make contact with them. Then there are the really stupid penalties for shortcuts, hitting the barrier etc.. Sometimes you can get pushed into a barrier buy another car and receive a 4 second penalty (you can not accelerate), how fair is that?. The reason these penalties exist is the complete lack of physics while a car is off the track or in a barrier, most games manage to slow the cars down so there is no advantage to cutting corners or using a barrier to take you around the corner. GT5:P can not do this. I think the fact there was two patches for this complete mess of a game within the first couple of weeks says alot about the state it was released in. In summary I would say that this is not an expensive demo as some people say instead I would say it is an expensive beta version.
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