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TNA Impact (PS3)

TNA Impact (PS3)

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From: Midway Games Ltd
Category: Video Games

List Price: £44.99
Buy New: £16.00
You Save: £28.99 (64%)



New (17) Used (12) from £14.99

Rating: 2.5 out of 5 stars 14 reviews
Sales Rank: 1324

Platform: Playstation 3
Genre: action-games
Rating: Suitable for 15 years and over
Media: Video Game
Operating System: Playstation 3
Shipping Weight (lbs): 0.3
Dimensions (in): 6.6 x 5.4 x 0.6

EAN: 5037930110559
ASIN: B0019CGILS

Release Date: September 12, 2008
Availability: Usually dispatched within 1-2 business days
Condition: Go on you know you want one gZoop it NOW!! All gZoop products are dispatched from the Channel Islands & take approx 3-5 working days (excluding weekends) from order to delivery.

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Customer Reviews:   Read 9 more reviews...

3 out of 5 stars TNA iMPACT! - The Video Game REVIEW.   November 1, 2008
C. House (Hampshire, UK)
1 out of 1 found this review helpful

TNA Impact (PS3)

TNA Wrestling was founded in 2002 by former WWF & WCW wrestler Jeff Jarrett and his father, wrestling promoter Jerry. The company started off holding weekly pay-per-views featuring up and coming stars such as AJ Styles, Christopher Daniels & Low Ki. Over time the company blossomed and in 2006, with the signing of WWE superstar Kurt Angle finally propelled themselves into the public eye and are now operating as the second largest wrestling promotion in the United States. This is TNA's first video game offering and it has come to four platforms, this review however; focuses just on the Playstation 3 version.

After following the game for a number of months, I was finally able to get my hands on it in September when it arrived courtesy of Amazon.co.uk - I put the disk into my console and an installation process began; the process takes around 25 minutes but helps cut down loading times. The installation process has become prominent within several of PS3's top titles, so don't feel as though the TNA game is the only one doing this. Once it had installed, a video package played highlighting TNA and then we're taken to the start screen; I jump straight into Exhibition and decide upon my first match. It's going to be me as one of TNA's mainstays over the years, AJ Styles going up against WCW alumni `The Icon' Sting.

The Presentation & Graphics:

After a loading screen featuring the beautiful, Christy Hemme; we're taken into the entrances. All of the entrances are spot on and the stage is crafted superbly. Entrances are short, emulating WWF No Mercy (for the Nintendo 64) - but this doesn't take anything away, if most people; like I tend to skip the entrances after viewing them for the first time - is there any really point in having them at full length? I don't think so.

Ring introductions are provided by Jeremy Borash and sound fantastic, one thing that I noticed straight away is how loud the crowd are; not only during entrances but in matches too. It really helps give TNA a big atmosphere although the game and company are still, relatively small. One thing that a die hard fan might notice, is that there are no name plates during the entrances, but this isn't anything to be worried about.

If there is one thing that TNA seems to be getting praised by everybody for, it's the graphics; they're simply breathtaking. All the wrestlers look exactly like their real life counterparts, the ring and arena looks fantastic and every detail seems to have been included. The crowd aren't the best, but if you're looking at the crowd during your matches; then there's something wrong isn't there. - The graphics really add to the experience and help TNA to come across as a real competitor on the video games market.


Gameplay:

Before we get started, let's get one thing straight; this game is NOT WWE. - The controls are completely different and the overall feel is different; people expecting to buy TNA and have the controls of games they're used too will be sorely disappointed. I've seen people criticize the controls, but frankly; I found them to be well placed. - I'm not going to go through what they are as you'll be able to read it all in the manual for yourself, but I will say that although the controls take some getting used too; they're not so farfetched that they make the game unplayable or un-enjoyable for that matter.

When you're in a match, you'll notice that the game relies on striking attacks more than your traditional wrestling game. The opponent AI will use strikes more than grappling moves and more often than not, you will too. - There is a fair share of moves in the game, although nothing close to the near 10 year library of moves the WWE games have built up. During matches, if the opponent is being beaten; they'll often leave the ring and take one of the chairs placed at ringside (all matches are contested under no disqualifications and no countouts) - This `cheap' AI can become frustrating, but once you're used to running towards them and dropkicking the chair out of their hands in swift fashion, you'll not be too bothered.

Gameplay is fluid and smooth and although there is a lacking set of moves and several glitches here and there, it is for the most part enjoyable and engaging. 60 frames per second helps the game to have a fast and active feel, which is something that could be seen as refreshing if you're used to the more simulation like games of WWE.

The Story:

After having a couple of matches in Exhibition, I jumped into story mode. - Without giving too much away, you play as `Suicide' a wrestler who has gotten to the top of his game in TNA, only to be brought back down to reality by a couple of thugs. You end up in a Mexican hospital, unable to remember who you are and badly disfigured. Two plastic surgeons reconstruct your face (by way of you creating a wrestler) - and you soon begin your question to make it back to the United States and into TNA, you're after revenge.

It sounds like a bad soap opera, but it's actually rather entertaining; at first I didn't like the idea of not being able to play through the game with an actual TNA star but I soon became lost in the story and enjoyed having matches and working my way through. Upon winning matches, you earn "Style Points" which continue to add up over time and eventually you begin to unlock new moves that you can give to your wrestler. You also unlock new arenas and wrestlers by playing through the mode, so it's well worth it. It's not very long (it took me around 5 hours) - but it's enjoyable for the most part, I doubt you'd play it a second time though.

Overall:

TNA iMPACT! The Video Game has laid good foundations for what could be an enjoyable wrestling series, the game is entertaining and fun but lacks in areas that have become necessity to any wrestling video game fan. The game is worth picking up if you're a TNA fan, and even if you're not; however those that go in expecting the world will be disappointed.



1 out of 5 stars If only they have had put some effort into it!!!!!   October 27, 2008
E. Gosden (England)
I too was looking forward to playing TNA Impact, as im a SvR Player i knew it wouldn't be anything like them but thought that i would give it a go as there was alot of hype to it, where to start,first when installing the game on to the PS3 it took over half an hour well i thought there must be alot of information to go on which might mean its going to be a good game how wrong was i, The graphics were not to bad but understanding the control was confusing, hold L1+traingle+away = irish whip, tryed it ended up doing a move instead, when you play with the wrestlers on there (the few you start with as you have to earn exp or play them in story mode to unlock them)they didnt seem to have many moves at all so ended up doing the same move over and over again, that is when i was able to even do the moves,it seems that you can do alot of counter moves if your the cpu, i think the cpu was countering 7-8 times out of 10 i was doing 2-3 times out of 10 and when it comes to pinning,if your getting pinned you got to wiggle your analog to move a bar up to get out,which is fine but everytime i did it,the bar went up s___l___o___w___l__y but once again when the cpu did it well lets just say i was starting to throw my control around alot and shouting at the game. now comes the story mode not much i can say about that,there is a Story which is good but yet that it,its just a Story unlike SvR where depending on winning or losing the story will go a different way or even change but it was just a story for TNA, i would tell you what happened at the end but i got so fed up with the game i traded it in and now looking forward to SvR 2009. Overall i would say that midway games just didnt put in any effort into it which has led to it being so poor but does make me wonder if they had put alot of effort into it that it could have been as good as SvR.Thank you


1 out of 5 stars Appalling   October 6, 2008
S. Stanfield
5 out of 5 found this review helpful

I was very excited to hear about a TNA game being released and was in total awe with the graphics after reading the reviews in various game magazines. I could not wait to buy this game.

I walked in to my local Gamestation to purchase this. As I was leaving, the cashier said to me 'See you in a few hours.' I wasn't sure what he meant by this and hurried home excitedly.

The PS3 installation took around half an hour. Yes, half an hour! As the game finally loaded I went straight to the exhibition match option. Hang on. Where are all the wrestlers? I was given the option to choose from around ten wrestlers. Yes, ten! I found that to be highly frustrating. So I picked Sting for me and Shark Boy as my whipping boy.

The entrances lasted for around ten seconds each which is rubbish. Ding! Ding! Off it goes in to Mortal Kombat on LSD! The action was so fast it was unrealistic. The simplist of moves requires you to press all sorts of buttons which you do not have the chance to do due to the super-fast action! For example, if you want to Irish Whip someone on Smackdown Vs Raw you press the circle button. Simple. On TNA you have to L1+triangle+direction. You have to press these three otherwise it will not work. But it wont work anyway as every move you try to do will be reversed without question. I tried this game for two hours and not once did I win. Like I said, every moved was reversed and the computer will pull off some amazing moves that require you to do some amazingly complex button combinations if you want to do the same. But you don't have the time to do it.

I took it back to Gamestation a few hours later and finally realised what the cashier was talking about. He was there and said 'I told you. It's rubbish. You can't do any moves.' I exchanged it for a better game.

Save yourself some money. DO NOT BUY!



1 out of 5 stars Very Dissaponiting   October 3, 2008
Mr. S. Gibbons (Walkden, England)
1 out of 1 found this review helpful

As a huge fan of wrestling I really wanted to like his game even though I had my reservations going in. Sadly the game is terrible. I can honestly say the only good part of the game are the graphics. Here are all the bad things:

1 - Everything gets reversed that you attempt, all the time. I dont mind somebody reversing me, but not every move. And this was playing on easy. I have spoken with friends who also bought this game and thats their biggest problem as well.
2 - Season mode is terrible, you can't even play as TNA wrestlers.
3 - In Ultimate X matches, your opponents just watch you climb the ropes and win the match.
4 - The pin and roll out of the ring buttons are the same, meaning when you pin near the ropes you more often than not roll out of the ring.
5 - There are virtually no moves and everybody seemingly has the same moves.

There are lots more negatives but I hope that the five listed above will be enough to convince you not to waste your money on this game. What is even more concerning is, is that in the end credits one of the developers actually says with a straight face that he believes TNA Impact to be the best wrestling game out there. Unreal. I came in to this game hoping it would improve on the decent SVR 2008 game, when in reality, it isn't half the game SVR 08 is.

I have always been a critic of the season mode in SVR, but TNA impact's effort makes SVR seem like greatness. I wanted to like this game as mentioned but just can't. Avoid this game at all costs.



4 out of 5 stars A great game if you're willing to put in the effort   October 2, 2008
Mr. A. Farrer (Manchester, UK)
When I first got my copy of TNA Impact! I initially felt inclined to agree with the kinds of opinions found in other reviews on this page but having played it for a prolonged period I have found it to be a consistently rewarding and exciting game.

Having been a long time fan of the Smackdown series my first reaction was that Impact!, whilst visually pleasing in its own way, was lacking in features, moves and a lot of the stylistic bells and whistles normally associated with the WWE franchise.

The roster is initially quite limited, with several marquee names such as Abyss and Jay Lethal only becoming available upon completion of story mode and the match types are pretty sparse too. With a few variations of standard one on one, tag, submission and melee matches and only one speciality match (Ultimate X) it all looks decidedly stingy on comparison with the wide ranging options of the WWE product.

Once you get to the matches themselves the stripped down nature of things continues to make itself known. The entrances are truncated to a few seconds, finishing before your character even gets down the entrance ramp, there are no ring announcers, no refs (what's a TNA match without a ref bump?) and all matches are unchangeably set to no DQ by default. Also, if, like me, you have years of Smackdown trained muscle memory the controls aren't instantly intuitive and take a little getting used to. As a result my first few matches saw me button mashing and getting utterly trounced.

So pretty poor stuff on the surface of it then? Well, if you look deeper than the stripped down surface, familiarise yourself with the control system and focus on the all important gameplay then a very compelling and enjoyable game emerges.

Many have criticised this game for the limited and repetitive move sets (and it's true that many characters share moves) but spend a bit of time exploring and you will discover plenty of exhilarating moves to spice up your matches. Experiment a bit when playing as AJ Styles and you'll soon find you have access to most of the mind-blowing aerial and springboard acrobatic moves for which he is famous. It could be argued that those complaining about getting limited results from this game actually aren't putting the effort in and perhaps just aren't very good at it (see Snooker Scott and Dave H, who seem bafflingly confused by the basics).

If you're a fan of TNA's X Division matches (and ROH for that matter) then you should also appreciate the break neck, spot heavy action, especially during the `Free For All' games, where four characters can hurtle recklessly at each other at stunning speed. Its here where Impact! sets itself aside from the Smackdown games and proves itself.

All the missing elements like prolonged entrances, multiple (rarely used) match types and in depth CAW functions amount to so much ephemera when you just concentrate on the gameplay (which is after all the most important thing). It frankly makes the recent Smackdown games seem quite flabby and sluggish.

The story mode is a lot of fun too. The storyline lurches heavily towards Wrestlecrap (no bad thing) and requires you to use the initially limited CAW function to create a character and play through the various levels. The available palette of CAW moves is increased by playing Exhibition matches. The more points you get the more moves you unlock so persist and you'll be rewarded with finishers like The Canadian Destroyer for your character so it's really quite worth the effort.

Is it perfect? Absolutely not. Does it live up to the hype? Far from it. It's a flawed effort with huge potential that suffers from some unforgivable omissions (no Lethal Combination, Scorpion Death Lock or Angle Lock for starters) and whilst it does occasionally leave you pining for those fancy WWE touches it ultimately offers a level of playability and excitement and that no other wrestling game has provided for a long time.


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