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Tom Clancy's Splinter Cell: Double Agent (Xbox 360)

Tom Clancy's Splinter Cell: Double Agent (Xbox 360)

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From: Ubisoft
Category: Video Games

List Price: £49.99
Buy Used: £3.99
You Save: £46.00 (92%)



New (14) Used (41) from £3.99

Rating: 4.0 out of 5 stars 31 reviews
Sales Rank: 1374

Platform: Xbox 360
Genre: action-games
Rating: Suitable for 15 years and over
ESRB: Mature
Media: Video Game
Number Of Items: 1
Age: 11 - 18 years
Shipping Weight (lbs): 0.3
Dimensions (in): 7.4 x 5.4 x 0.6

EAN: 3307210224521
ASIN: B000E543MM

Release Date: October 20, 2006
Availability: Usually dispatched within 1-2 business days
Condition: NO INSTRUCTIONS Item Will Be Dispatched Via First Class Delivery, Usually Within 24 Hours. Some Titles May Be Classic Or Platinum.

Accessories:

  • Xbox 360 Wireless Controller (Xbox 360)
  • Xbox 360 Rechargeable Battery Pack for Wireless Controller (Xbox 360)
  • Xbox 360 Play and Charge Kit (Xbox 360)
  • Xbox 360 64 MB Memory unit (Xbox 360)
  • Xbox 360 VGA Audio Video Cable

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  • Tom Clancy's Ghost Recon: Advanced Warfighter (Xbox 360)
  • Just Cause (Xbox 360)

Editorial Reviews:

Amazon.co.uk Review:
In a nutshell:
Splinter Cell returns with an all-new story of double-dealing terrorists and uncomfortable moral decisions. Its greatest new feature though is its multiplayer, which continues to expand into the definitive online stealth experience.

The lowdown:
You can only imagine that Sam Fisher must get a good pension, because he doesn't seem to have an easy life. This time his role as a double agent in a terrorist group forces him to constantly make difficult moral choices, from big set piece decisions on whether to execute hostages to simple choices in-game such as whether to help out civilians. Although there are few significant changes to the controls this time around, for once most of the game doesn't take place in the dark. Stealth is still paramount though, especially since two onscreen trust meters track whether you're still in favour with both the terrorists and the NSA. The terrorist base also acts as a sort of hub world which you keep returning to between missions and slowly explore and unlock as the game's story unfurls.

Most exciting moment:
The expanded Spies vs. Mercenaries multiplayer game now has even less connection to the single player campaign, with the spies using only hand-to-hand combat and moving much faster than Sam Fisher. It now supports a total of six players at once and is one of the few online action games to offer a genuine alternative to the normal first person deathmatches.

Since you ask:
The next Splinter Cell game is subtitled Conviction and is due out some time next year. Controversially it has been announced as an Xbox 360 and PC exclusive only, with no PlayStation 3 or Wii versions currently scheduled.

The bottom line:
The best Splinter Cell yet, particularly in multiplayer mode.-HARRISON DENT


Customer Reviews:   Read 26 more reviews...

5 out of 5 stars Awesome. Beats the previous ones by far.   April 19, 2008
M. Tanner (High Wycombe)
This is truly an awesome game. I personally will never get tired of the storyline, partially because you can quite literally change it yourself. Not only do you get to make decisions such as what objectives you complete and which side to do them for (either NSA or JBA), there is so much stuff (I say 'stuff' because there are so many gadgets and weapons to name)at your disposal from wall mines to ultrasonic emitters and from Sub-machine gun (which a new addition of a cool laser scope) to the trusty old SCK pistol. I also like the new way of interacting with enemies. Now you get to choose what to do with them. You can either kill them on non-lethally take them out. Yet another good new addition is you can grab people from EVEN MORE places now, such as from behind walls, over railings and even through ice!!

Right so to sum the single player up, it's bloody awesome...IF you like the splinter cell series. If not (as many of my friends will agree) it's not that great. Basically if you like less strategic games such as Halo and Gears of War this probably isn't for you as it involves a fair amount of patience (i.e. waiting for your enemies to come round a corner so you can hurl a combat knife up their windpipe and also remember this is a stealth game so you can just run in their mindlessly with a shotgun Halo players. If you do do this an alarm will probably be raised and the chances are that the mission will be over.

The multiplayer is also fun however a lot different to the single player, with no weapons, just agility and your neck-breaking skills at your disposal.

To sum up, this is an brilliant game especially for those who enjoyed the other Splinter Cell's. Less strategic game player could find this game good-just don't EXPECT to be able to run in shoot everything up. It's called a stealth game for a reason.



2 out of 5 stars Worse than ones on previous gen consoles   April 4, 2008
A. Jaworowski (UK)
Why... ?

One reason only... WHAT'S WITH SAM'S GIANT BACK! The camera sits so close to Sam Fisher's back that you can barely see what's going on!!!!!!!!!


I played SC-Double Agent on PS2 and the camera view was much more functional. I was really looking forward to this game but I was disappointed by the lack of functionality in terms of this camera issue.



1 out of 5 stars The worst game of the series by far!!   January 18, 2008
D. Casey (UK)
1 out of 3 found this review helpful

I have played and completed every other game in the splinter cell series on the original XBox console. This is by far the worst and a massive let down. As many reviews have said, the game is exceptionally dark in places where you have no NVG's. The method for hacking computers has been changed and is now far to easy, very boring after your 40th hack!! I have also played the original XBox version of Double Agent and it is completely different and more like the splinter cell games we know and love. My honest advice is if your XBox 360 is backward compatible, get the XBox version and not the XBox 360 version. Two completely different games. The graphics are only slightly better on the 360 but the game play is far superior on the original XBox version. Completely different missions and game layout between the 2 versions.


2 out of 5 stars All a bit YAWN   December 10, 2007
Bingo (London)
2 out of 2 found this review helpful

I am really surprised at the good reviews here, so I guess I'm pretty much going to be on my own with this one, but there is no getting away from the fact that this game is very dull.

Before you say it, I'm a big fan of stealth games and was not expecting this to be a COD-style shooting-fest. But please, there really is so little to do here that you will start to wonder why you bother to get Sam Fisher out of bed on a morning.

Here's what will annoy you most:

1. In order to do the simplest task (opening a door, picking up information), you must complete a ludicrously easy piece of gameplay: breaking a keypad code, or cracking a safe, for example. Fun at first, but too easy, frequent and repetitive to have any meaning, and a serious irritation when you have to do it for the 40th time in a level.

2. Sam can only stroll around much of the JBA base, and is restricted from running, hiding crouching or jumping. As he strolls to the next mission (and bearing in mind these are timed), you really want to go give him a good kicking.

3. But don't worry about the aimless strolling because you won't be able to see it. Sam spends around 80% of his time at JBA wondering around in the pitch black. At the end, he gets some night vision glasses, and I realised just how much of the base I had been missing.

4. Although you are given a percentage score for your stealth abilities at the end of each mission, it makes no difference to the game or your ability to progress. Apart from getting a little number at the end of the level (which is about as rewarding as a score on a pre-school spelling test), there is no incentive to be more stealthy - which is surely the whole point of the game.

5. Although it is probably more like real life to tackle every enemy with nothing more than a fist and a silenced handgun, Sam is so short of weapons that you start to wonder if he's been the victim of some particularly mean budget cuts. Gone is the fun of collecting and playing with an arsenal of weapons, and (worse still) this must be the only game going where you can't pick up guns from your incapacitated foes.

6. The loading screens (which take you right back to the mid 90s with their frequency and length) will drive you mad. You will be similarly irritated by story-telling scenes (which you can't skip) and a "reload last save" system that redefines counter-intuitive and conflicts with the game's own saving mechanisms.

7. There is no sliding scale of mistakes, meaning that you either continue regardless or it's game-over with nothing in between. For getting caught in a restricted area, you just get told politely to go away; for doing anything else whatsoever (picking a lock, looking at someone the wrong way) you lose all your trust and it's game over right away.

Really do yourself a favour here and get Hitman: Blood Money for some proper stealth lessons, or another Ubisoft title (GRAW, Rainbow Six) for some engrossing gaming. If you must get Double Agent, make sure you've got something more interesting to do at the same time - a crossword or some drying paint perhaps?



4 out of 5 stars Say hello again to your two old friends, Shadow and Darkness...   July 26, 2007
W. Kramer (South Africa)
2 out of 2 found this review helpful

Another one of the Splinter Cell series with a slight difference. Sam Fisher is still there together with all his weapons and gadgets which are mostly the same as in the previous episodes. Suits vary a little, but in essence are still the same. Moves are still the same, enemy AI is still the same, so what's different?
Sam now has to play double agent, where his (your) actions throughout the game might have an affect on the two agencies you "belong" to. Without giving anything away the basic aim of the game is that Sam is sent by the NSA to infiltrate and join sides with a terrorist faction to get close to the criminal mastermind of the whole terrorist organization. Get caught while snooping around the terrorist base and you will lose their trust and or ultimately get killed. On the other hand, helping the terrorists reach one of their goals will not win you any friends at the NSA either.
Other than this new "Trust System", better graphics, here and there a new underwater stealth kill move and one or two new gadgets, Splinter Cell: Double Agent has nothing new to offer. If you have played one of the Splinter Cell games before, you will be quite familiar with the controls. The game is again a bit short, like every other Splinter Cell game, but if you, like me, are a fan of espionage / stealth games then you will still thoroughly enjoy this game.


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