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Meet the Robinsons (Xbox 360) | 
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| From: Disney Interactive Category: Video Games
List Price: £19.99 Buy New: £14.25 You Save: £5.74 (29%)
New (8) Used (4) from £8.95
Rating: 1 reviews Sales Rank: 10047
Platform: Xbox 360 Genre: adventure-games Media: Video Game Operating System: Xbox 360 Shipping Weight (lbs): 0.3 Dimensions (in): 7.4 x 5.4 x 0.6
EAN: 8717418123512 ASIN: B000N3RLJW
Release Date: March 30, 2007 Availability: Usually dispatched within 1-2 business days Condition: ** Brand New & SEALED ** In Stock now & ready to be dispatched - Quality packaging used for delivery & all items sent via Royal mail. Purchase with confidence from Direct Video Services a 25 year established retailer. Call 01273 727838 for any enquiries.
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| Editorial Reviews:
Amazon.co.uk Preview There's a CGI Disney movie in town and that can mean only one thing: the imminent arrival of an official video game tie-in. The movie is based on the book A Day with Wilbur Robinson by William Joyce, which involves young orphan Lewis being whisked into the future to meet a rather odd family called
well you can probably guess. Unlike many other movie licenses both film and game have been worked on simultaneously, with the game expanding on the movie's story rather than just retelling it.The game is being developed by Avalanche Softwre, who did the Tak series and Disney's own Chicken Little, which was one of the better (or least worst) tie-ins of recent years. Since the movie is filled with time travel paradoxes the game aims to fill in the untold stories and shockingly isn't a platform game - at least not primarily anyway. There is plenty of action though as you fight robots and use gadgets like the disassembler, the chargeball glove, scanner, havoc gloves and levitator. Wilbur can upgrade both his gadgets and himself as he makes progress in the game, allowing you to choose whether you rely more on straight action or your wits. Further variety is added by some Super Monkey Ball style levels where you have to roll Wilbur around in a giant force field ball and some retro looking side-scrolling levels. It's not a game likely to appeal to anyone that hasn't seen the movie but with a bit of luck it won't be a complete rip-off for those that have and just want relive the experience at home. HARRISON DENT
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| Customer Reviews:
Good solid movie-tie-in release March 31, 2007 Gary Hilton (Lancashire) 7 out of 8 found this review helpful
When it comes to licensed games based on popular movies,we all know pretty much what to expect. The game will borrow from its license and offer the licensed characters in a tried and true gameplay design (usually a Platform game!) So it should go without saying that while 'Meet the Robinsons' is a decent enough attempt at the "movie-tie-in-game", there isn't anything that's really going to blow players away. However it should be noted that the game brings forth a decent blend of 3D platforming and adventure elements and is inspired well from the film, and borrows well from some of gaming's core designs. In 'Meet the Robinsons' players embark on an alternate quest from the main movie. Playing as Wilbur Robinson - a headstrong future child from light-years beyond - the game takes players through an alternate story from the film. (In the movie, Wilbur acts as a supporting character, but designers opted to give him the star treatment in the game) Even though the story is essentially just a setup for labyrinth-based action (think of a kid-friendly Zelda adventure) the game's presentation has definitely taken notes from the franchise, as the game's menu interface, character performances, voices, events, and attitude is all within the Robinson theme. When it comes to the main gameplay, it's pretty formulaic, though what's there still feels fine. It's a pretty solid compilation of everything you'd expect in a third-person adventure. Dungeons are made up of basic object-moving puzzles or platforming mazes, and each one is filled with area-specific baddies and bosses. The game adds diversity by including a blueprint/invention system, which allows players to build new items throughout the adventure, and it does work to add some depth to the otherwise formulaic design. Meet the Robinsons is - quite simply - a movie/game. The gameplay is basic, but it takes inspiration from better titles out there, and it all works well. The license is the primary focus of the title (obviously), so you'll spend just as much time living in the world, interacting with the characters, and watching movie-inspired cuts-scenes as you will engaged in the gameplay, but that's part of what makes it work. It has the overall look of the film, the original voice actors make an appearance, and as an extension to the movie it's a fine choice for younger gamers or families. There's very little true innovation in the design, but a mix of entertaining gadgets keeps the experience from becoming mundane. All in all Meet the Robinsons is a solid effort, lacking some of the overall polish of games with a higher budget and longer development time, but it fulfills its goal of tying the film world to an interactive medium; an exact definition to what I consider a 3 star game.
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