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Fatal Frame 2 / Game | 
enlarge | Category: Video Games
This item is no longer available
Rating: 2 reviews Sales Rank: 22144
Platform: Xbox ESRB: Mature Media: Video Game Autographed: No Memorabilia: No Operating System: Xbox Shipping Weight (lbs): 2 Dimensions (in): 7.5 x 5.3 x 0.6
MPN: 1037 Model: 18946010373 UPC: 018946010373 EAN: 0018946010373 ASIN: B0002A6CQY
Release Date: November 1, 2004
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| Customer Reviews:
Pretty damn scary January 18, 2008 C/C++ programmer (UK) Having grown up on a diet of FPS, the concept of something bigger, uglier and nastier chasing me around a maze has become almost a way of gaming - shocking? don't think so... until now. This game is very very scary when played as first person (ahem) photographer? It's a very different paced game to regular FPS or "survival games". There's a lot of quiet and still moments and when things appear, especially from through walls, it is frightening. The sound is fantastic. The fact that all you have is a rather dodgy looking camera (no guns or things recognisable as weapons) certainly doesn't help the nerves. There are some good puzzles to solve too. If you like ghost movies and horror movies which are psychological rather than slasher, then I think you'll love this game. I gave it 4 stars for fun rather than 5 as I literally had to stop playing it a few times. Maybe it should be 5...
Director's cut is the pinnacle of console horror March 31, 2007 P. Neesam (West Yorkshire, England) I do like a good horror game, but long ago grew tired of the cheap tactics employed by the likes of the Resident Evil series. The irritation caused by miserly ammo & save mechanisms, deliberately awkard combat and camera angles which obscure what I (player and character alike) should be able to see completely override any sense of fear - you can't be scared and annoyed at the same time. System Shock 2 on the PC proved long ago that a game can be terrifying without being unfair, and at last a horror game just as good has arrived for a home console. The Xbox-only "director's cut" of Fatal Frame 2 stands head and shoulders above all other games in this series, for one reason: the first-person (FPS) control option. This is a brilliant addition, I'm thrilled that the Japanese developers chose to add it for this version, but disappointed that it did not make a return in Fatal Frame 3. It kills two birds with one stone: firstly, it removes the jarring switch from 3rd-person exploration/evasion to 1st-person photography, which has never been comfortable; secondly, it plunges you right into the incredibly atmospheric setting - all barriers between you and the extremely unsettling events and characters are removed. As a friend of mine put it, the change of perspective is so effective because "it's happening to you" - not a character on the screen - and that really is the way it feels when this game takes hold. The art direction and sound are superb, the premise and story are incredibly involving (and, once you come to understand past events and characters, have an uncommonly strong emotional impact), and as the game progresses with an atmosphere that always keeps you on edge, there are a few stand-out moments of expertly engineered terror that you are likely to remember as all-time gaming highlights. Above all, this is an extremely well designed game, which reminds me in many ways of the old Looking Glass greats like Thief and System Shock - it has a similar mode of progression (lots of freedom within a linear framework) and storytelling to those classics, and treats production values, rewarding gameplay, atmosphere and story with equal respect. If you want a game that is genuinely good and genuinely scary, this is an essential purchase. Remember to play in FPS mode! Surround sound and HDTV are recommended, but FPS mode and a dark room are essential ;) It's also worth noting that this game is now playable on Xbox 360.
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