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Haze (PS3)

Haze (PS3)

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From: Ubisoft
Category: Video Games

List Price: £49.99
Buy New: £19.99
You Save: £30.00 (60%)



New (22) Used (28) from £16.99

Rating: 3.0 out of 5 stars 67 reviews
Sales Rank: 276

Platform: Playstation 3
Genre: sci-fi-action-games
Rating: Suitable for 15 years and over
ESRB: Mature
Media: Video Game
Age: 11 - 18 years
Shipping Weight (lbs): 0.3
Dimensions (in): 6.5 x 5.4 x 0.6

EAN: 3307210266620
ASIN: B000SKEXNW

Release Date: May 23, 2008
Availability: Usually dispatched within 1-2 business days
Condition: Brand new, not sealed, boxed.

Similar Items:

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  • Assassin's Creed (PS3)
  • Call of Duty 4 (PS3)
  • Uncharted: Drake's Fortune (PS3)
  • Sony Playstation 3 Console (40GB Version)

Editorial Reviews:

Amazon.co.uk Review

One of the reasons Rare are such a controversial developer nowadays (apart from the whole Nintendo selling them to Microsoft thing) is the fact that a lot of people associated with GoldenEye and Perfect Dark left the company a long time ago. Many of them ended up at Free Radical Design, where they created the love-it-or-loathe-it TimeSpliters series and the underappreciated Second Sight. Haze ditches the stylised look of their older games though, with a game set in a future world dominated by mega global corporation Mantel - where you're cast as one of their soldiers fighting rebels in South America.

Like all fictional global corporations Mantel is up to no good and it turns out their drug NECTAR is doing more than just making you a super soldier with increased speed, strength and accuracy. Highlighting enemies under cover from you, as well as grenades and bobby traps is all very good but the downside is it also turns you (and your teammates) psychotic if you use it too much. Worse it seems to sanitise the world around you, making corpses invisible and even obscuring the true nature of the landscape around you…

Rebel soldiers are able to take advantage of the reality bending powers of NECTAR, such as playing dead to regain their health or using a special "weapons steal" move to make up for their lack of hardware (both of which moves work great in multiplayer). With arguably the most interesting storyline in any current first person shooter and a custom made graphics engine Haze's future looks crystal clear.


Harrison Dent




Customer Reviews:   Read 62 more reviews...

1 out of 5 stars Stay Well Clear...   July 19, 2008
Mr Bojangles
After all the hype surrounding this game, I decided to purchase it.

BAD MISTAKE!

After all the good looking pre-rendered trailers ubisoft released of this title, I was applauded by the PS2 style graphics the average gameplay, boring online features and in general, just way under par.

This game had potential to be great, but, even after all the delays, it is still terrible. This shouldn't be on the shelves.



5 out of 5 stars My son plays it ALOT   July 7, 2008
Mrs. S. R. Forrester
0 out of 3 found this review helpful

I bought the game for my son and he jus cant get ff it he is always on it after school he says thank u for buyin it and pays it so long he also like a game called resistance he said if u like resistance u will like this game he plays them so much and Korn sing on it tht he likes so he is happy with the game


3 out of 5 stars Haze - Average but fun   June 30, 2008
Mr. J. Arnold
1 out of 1 found this review helpful

It seems after months of waiting and delays free radical (the guys behnd timespltters) finally release one of the most hyped games of 2008 Haze.
Haze in my opinion after seeing how much hype was around it suffers from Halo Syndrome in which so much is said about it that you think someone was announcing the 2nd coming on Jesus but then when you get round to playing it the wow factor slowly fades away.

The plot althogh very dim and uninspired does exist despite all the people that say Haze has no plot, Perhaps one of the biggest plot twists would have been the fact that you do change sides and join the rebels good plot twist but we all saw it coming wth all the hype and the fact its on the back of the box.

The story has you assume the role of Shane Carpentor a new recruit for Mantel Corp. who are using narcotic fuled armies to sell around the world and making money off Nectar a performance enhancer, but after a few twists and turns shane finds out Mantle are up to no good and swicthes sides. An interesting thing I noticed is now that your on the rebel side its really not that good its more like they just switched uniform as your rebel people now have the same healing abilities as the mantle soldiers did and the mantle soldiers who supposidly have armor that cant be damaged can be floored within 3 bullets only this time its the rebels turn to constantly repeat the same one liners OVER n OVER.

The dialouge in this game makes Resident Evil 1 sound proffessional lets see we have the Mantel leader who watches far too much (canaian special) south park constantly saying "Buddy" then you have the typical stereotype hill billy type and the mocho cave man Jock type plus all the soldiers sound the same and the rebels sound like somone trying to fake a mexican accent after 1 too many taquelas.

Ok so your going to complete the game within 15 hours or less easily, The gameplay and the graphics arent really PS3 material but youll know from my other reviews that i dont care for graphics. The 4 player co op campaign is fun but gets boring as youll have to sit through the terribly acted non skippable cutscenes over and over again.

The multiplayer is perhaps the best thing Haze has going for it with all kinds of game modes including DM, TDM, CTF and some exclusive to Haze, I found it to be alot of fun and with both sides having their own advantages and disadvantages it really heightned the experience however Mantle soldiers dont really stand a chance so really the rebels are the best to be the features advertised in the hype really dont work that well in the final product.

Gameplay wise this game really suffers the A.I is really bad so 4 player co op is reccomended aswell as playing on Hard to at least get a little bit of a challenge. Mantle and Rebel soldiers have their own abilties including:

Mantle:
Nectar
See enemies easily
no recoil
stronger melee
sheild

However nectar does reduce quickly.

Rebel
Play dead
Bury Grenades
scavange
overdoes a trooper
roll

Overall Haze is probably best avoided unless its really cheap
there isnt really enough in this game to make it a top seller fun with friends once in a while, but.
its one of them games that will probably just be forgotton,
The controls arent really that bad but they arent as good as other FPS games.

Hope this helped please comment if you have any questions



2 out of 5 stars 2008's Biggest Disappointment   June 22, 2008
Stevie G
9 out of 10 found this review helpful

Early previews of Haze, (the once promising but heavily delayed PS3 exclusive) seemed to give away all its secrets.
Sadly there are no twists or surprises for anyone that has paid attention to Hazes excessive previews. The much publicised defection to the rebels; Promise Hand would have been far more enjoyable without prior knowledge. The twists following are non-existent, with only a discovery in a cargo container providing any highlight for lead Shane Carpenter.

From the opening moment, Hazes visuals are disappointingly shoddy; the jungles look weak, especially when compared to Uncharted: Drakes Fortune. Its laughable this is the best Free Radical could manage. There is nothing here, apart from a few fancy, ultimately pointless effects that couldn't have been done on the previous generation.
Animation is also a joke, especially when reviving a fallen comrade. Bodies also levitate in mid air. Vehicle sections are just awful, so broken they should have been left out entirely.
In fact only the shooting is solid throughout; and in parts above average. But surely this is to be expected from the makers of TimeSplitters. Strangely, Haze doesent have a very large weapon selection.

The whole game would be seamless if it wasn't for split second blackouts that occur after every "cut scene". This is one of Hazes most frustrating elements and clearly used to hide loading times. Rather than use cut scenes to set up the story, Haze insists on telling every scrap of narrative from Shane Carpenters eyes. This can work, as Half Life 2 proved. But the plot is clunky and amateurish at best, the half second blackouts completely ruining any immersion this approach so desperately tries to create.
There are too many moments where a cut scene would have worked better. And they can't be skipped, much like Assassins Creed. In the days of Call of Duty 4 and Bioshock, where so much is experienced by the player, these forced "cut scenes" feel prehistoric.

The voice acting and sound is also a major failing. Carpenter has a different accent in-game to the demo video shown. The same, quotes are used every couple of seconds. "This way", and "No surrender" are heavily overused. By far the most cringe worthy however:
"Is there a medal for being the most bad ass gangster, cause that me".
Even worse is the fact many quotes are used by both Mantel and Promise Hand. It's only a small point, but when both sides are spouting the same macho cliché, it's difficult to believe they are fighting for anything different. Music is average at best.

In the early levels whilst fighting for Mantel, it's even obvious when there are no enemies, as the gun disappears from screen. For me this ruined any tension or suspense.
Early previews also suggested that overusing Nectar can lead to hallucinations and side effects, with Carpenter struggling to separate friend from foe. This does sound exciting, yet my first overdose happened without having used Nectar?? This section was even played twice, with it happening at EXACTLY the same point. So nowhere near as subtle or refined as Free Radical have suggested. Nectar is even too scripted to be considered a game-play mechanic. Its also a massive disappointment. The yellow glow caused by this drug is essential to even see the enemy. There are some nice touches, like when on Nectar; the sniper aim is much steadier.
Landmines are very well designed. The levels, most notably the cargo ship have flashes of brilliance. But sadly this is too little, far too late for such a high profile game.

Switching sides thankfully provide new gameplay options, but Haze remains a mediocre experience. New options include the ability to play dead. Nectar grenades can also be removed from Mantel soldiers and used as a chemical weapon.
The games climax (aboard the Mantel Land Carrier) had the potential, in spite of everything to give Haze a memorable climax. Yet, much like the rest of the game, it disappoints in a big way. Once aboard, the level involves lots of backtracking, with atrocious signposting and design. Example; wandering back to the start of the level, and finding (purely by chance) that a door has now opened. The ending is also abrupt and unsatisfying for such a narrative driven game. In fact, many levels end suddenly, leaving the impression large chunks have been cut to finally get this game on the shelves.
Haze would have been a terrible game if it'd arrived suddenly and without hype. It just hurts when such a big game fails to deliver, once again.



3 out of 5 stars PS3 Exclusive? What?!?!?   June 16, 2008
Daniel Kerr (UK)
1 out of 2 found this review helpful

For a PS3 exclusive, this is a game which is supposed to win the war between Xbox360 and PS3. I can tell you now that if you speak to any Xbox360er they will probably name one game series that is their favourite. Halo. So what happened? They copied it, and pretty much every bit of it. Dissapointing.

Graphics are great and the cut scenes are good. Good fun to have a quick bash at online multiplayer but too much has been copied from halo.


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