Tony Hawk's Project 8 (PS2) | 
enlarge
| From: Activision Category: Video Games
List Price: £19.99 Buy Used: £2.00 You Save: £17.99 (90%)
New (22) Used (19) from £2.00
Rating: 8 reviews Sales Rank: 3828
Platform: Playstation2 Genre: sports-and-oudoors-games Rating: Suitable for 12 years and over Media: Video Game Age: 11 - 18 years Shipping Weight (lbs): 0.3 Dimensions (in): 7.4 x 5.4 x 0.6
EAN: 5030917037429 ASIN: B000GHHM0S
Release Date: November 16, 2006 Availability: Usually dispatched within 1-2 business days Condition: Outer cover as new - minor superficial scratches on game, but plays perfectly.
| |
| Similar Items:
|
| Customer Reviews: Read 3 more reviews...
Not the best May 31, 2007 Stuart L (Portsmouth, UK) 2 out of 2 found this review helpful
Another Tony Hawk game, each one expected to exceed the next with capabilities. For some reason this one doesn't. The story-line is probably the worst yet - the goal being to become one of the best 8 skaters in the area to become part of Tony Hawks "Project 8". The only problem being, once you get to the best position, nothing in particular happens. You work through the levels (which arent continually streaming like in Amerian Wasteland) trying to do these stupid goals like "Try manualling about 200m around this impossible track with many corners". They used motion capture on the real skaters for the "realistic" look. However realistic the actual kickflip looks, the continue to use the traditional "ollie as high as a house and more" attitude towards things, and when your ollie becomes better you can stay in the air for so long it's just stupid. Additions like "Nail the Trick" mode (means that you can manually perform a trick in slow motion), and the new Am - Pro - Sick difficulty modes, at first seem a good idea but are generally a waste of time when you consider that the basic areas need improving. The graphics are pretty similar to the games before, some of the levels seem improved but the skaters remain ridiculously quickly made with very bad shape. They have removed the Create-a-park mode, and have extremely limited the create-a-skater mode with 3 skin choices, and 3 faces to choose from. If you're looking for a complicated person maker, think again. Although the basic Tony Hawk game essence is there, it really is quite a dissappointment. Worse than the last few titles in this series, it seems like a quickly made, bad designed game with many repetitive tasks, boring levels and lack of story. This game was probably made quickly with a big focus on making the new PS3 game better.
Still great, but not AS great... May 15, 2007 Nat (Newcastle Upon Tyne) This is really a very good game. It has amazing quality graphics, nail the trick mode is a great addition to the series, yet, what happened to all the classic imagination that the other games had in spades??? Every single Create-A-Something modes are gone, save for create a skater (which still isn't as excellent as it is on the other games in the series). And in the game, you're character NEVER, not once says a word! He doesn't even yell when he falls over! And in focusing on making it more realistic, the makers have forgotten everything else! All the secret skaters are just normal people! What happened to people like Shrek, space monkeys and who could forget Tony Hawk's Underground's (THUG's) very own alien mascot secret skater, THUD? Nail the trick mode is great fun, but very unrealistic. Where did the wow factor of Create-A-Trick mode go? ---WARNING: SPOILER--- Normally, you get a massive, impossibly cool secret level when the game is finished, but on this game, you get a level called Downhill, which is small and has none of the imagination of THUG's Hotter than Hell, or THUG 2's Pro Skater Level, or the fantastic Skate Ranch from American Wasteland. And the final goal is where you make the team with Project 8. I was expecting to make a video or something, but the end is Tony Hawk saying "well done kid, you're on Project 8." A bit anti-climactic, really. ---------------------- Most of the goals are simple, and I finished the game in a couple of days, and there are no difficulty levels, or even a Classic Mode! Despite all this, it continues to be an excellent game, and I would definitely reccomend this game to all Tony Hawk's newcomers, but it will slightly disappoint long time players like me (I've been playing since THPS 2!) That's why my overall is 3 out of 5. I hope the guys who make these games put all the things this game has been lacking in into the next one in the series! Long live Tony Hawk!!!
kool reveiw March 17, 2007 kool kid #1 1 out of 2 found this review helpful
this game is really good , the only point is that after a couple of days of playing it the missions start getting a bit boring . plus all the stuff you could do in american wasteland , you cant do in project 8 . like ride a bmx or create a skate park , id get american wasteland instead .
Severe disappointment on many levels, yet somehow addicting... February 4, 2007 Joshua Turnbull (Bristol, Britain) 8 out of 14 found this review helpful
As a Tony Hawk's game fan from the very beginning, back (when I were a lad) when player movement was unbelievably stiff and unresponsive, graphics were abysmal (compared to today's standards) and the tricks were few, I had always expected the spectrum of things to do to only increase. Unfortunately, thanks to this installment in the Tony Hawk's line, I have been let down. The game has been virtually stripped of many of its great assets that had been built up over the years: The park editor has disappeared (though for some reason there are a couple of goals in career mode that you can place various pieces in the levels) The option of riding anything other than the skateboard has gone, none of the cars of THUG, the various vehicles of THUG2 and the BMX of THAW have been included. The create a skater is rubbish, with very limiting options, making it impossible to create many different sorts of people. The board smack/apple or tomato throwing feature has gone. Yeah, I never really actually used either, but it would have been nice to have the option. The brilliant idea of no loading screens that was introduced in THAW has gone, and could easily have been included. The great tool of parkour has been forgotten; it really helped getting around the level. There really isn't any story. It's just a bunch of stuff that happens, and then you improve your status enough to skate with Tony Hawk. The classic levels have gone. It was brilliant being able to play in the levels that we all know and love in better graphics with little extra bits and of course, a hell of a lot more tricks. Manual can also be done with square this game. That's not how you manual! It's a brutal gesture to those of us who had practised tirelessly in THPS2 to do the updown thing. Updown. Updown. Sheer THPS blasphemy. The craziness inherent in every Tony Hawk's game really has been dumbed down in this one. There are no zombies. There are no aliens in Roswell or Skate Heaven. There is no mindless and ridiculous destruction that we all loved about THAW. The only point at which any of this is apparent is in the Classic goal movie sequences. This just isn't enough. As it happens, Shaba had helped out with this game. The last time they were involved, Tony Hawk's 3 happened, which also was a dissapointment (though I have not played on the PS2 version of it). The game in it's own right is not a failure. Many of us had been a bit disappointed by how easy the goals were in previous games, the only thing keeping us playing being the gaps and the fact you had to keep completing the game on various difficulty levels, but this time, the goals are a lot more challenging thanks to the introduction of the system in which grades are awarded (am, pro and sick) depending on how well you complete the goal. This also means that you don't have to keep trying a goal until you can move on. The introduction of the gap videos were a godsend to those of us who aren't able to read the minds of those who thought of the names of the gaps. Now we don't have to print off pages and pages of gap guide, or run between PC and playstation in order to complete it. The nail the trick is relatively fun, though there's no real reason why you would want to keep doing it, besides, it doesn't seem to work most of the time. The levels are just as big and original as ever, they are all great fun to skate around. The videos are just as sick and are now more accessible! They can now be viewed from the pause screen. And of course, the game will still make you as angry as all the others when you can't do something, or it seems to do something completely different to what you want. Yeah, that's what we want from the Tony Hawk's series.
A hell of a rough diamond. December 10, 2006 Mail-order Christ (Brighton, England.) 5 out of 6 found this review helpful
This game really should be a horrendous disappointment. The free-roaming nature of the game has gone, replaced by the same loading of different locations as before (but with longer loading times than American Wasteland), and none of the places this time are based on real places, they're all fictional and in the same town. There is a bonus level you unlock which is based on the old classic 'Downhill' level, but it's really quite sad that you can't skate real landmarks. So it has that going against it, then there's the pathetic Skater Creation mode where you pick from three (!) templates, then from those templates you get to pick from three (!!!) faces. And you can't change the skin colour, so basically you only have one choice from each of the three as to who you will be (?!?!?!?), which is ridiculous. This makes even less sense when you consider the Online mode has been taken away from the game, so why can't you have more elaborate skaters since they don't have to be uploaded onto the interweb? Stupid decision. And the frame rate in just ridiculous. This was always one of the great things about PS2 Tony Hawk's, no slowdown and it always stayed a prestine 60 fps, which added to the fluidity like nobody's business. The camera was always fine as well, which has definately not translated to the skittery excuse for one that plagues this game. However, the graphics are actually quite a lot more detailed than before, focusing on the small things like flowers just as much as big buildings and whathaveyou, and the skater animation is really good and more realistic. But the really great improvement (making the rubbish camera even more frustrating) is the gameplay. This feels like real skating, it's rough but full of adrenaline and satisfaction when you succeed. The Nail A Trick mode is fantastic and should be implemented more, and it feels so intuitive to use the analogue sticks to control your feet as you do kickflips in slow-motion. The storyline is very weak, but it's not stupid like the one in THUG 2, and it's a back-to-roots notion that you simply want to get into the world's top 8 ranked Skateboarders so you can tour with Tony Hawk (although you never get to actually do this tour, which is sad). In short, although there are a hell of a lot of bumps along the way, in the end this is still a very good game and probably one of the better 'games' (not in terms of the package, but in terms of the skating) in the series. Just beware.
|
|
|