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X-Men: Next Dimension (Xbox) | 
enlarge | From: Activision Category: Video Games
List Price: £39.99 Buy Used: £1.25 You Save: £38.74 (97%)
Used (8) from £1.25
Rating: 1 reviews Sales Rank: 8432
Platform: Xbox Genre: action-games Rating: To Be Announced Media: Video Game Number Of Items: 1 Age: 11 - 18 years
EAN: 5030917017629 ASIN: B000067O07
Release Date: November 22, 2002 Availability: Usually dispatched within 1-2 business days Condition: Disc and instructions only in replacement case with no artwork. A few scuffs on disc but nothing major
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| Editorial Reviews:
Amazon.co.uk Review Playing X-Men: Next Dimension requires looking at the moves menu. A lot. If you're the kind of person who likes to memorise lists of moves--maybe even finds it fun as it gives you a sense of accomplishment--this game is for you. If you just want a game to play with some friends without cramming as if for an exam, you'd be better off with a different fighting title. But who doesn't love the X-Men? They're all represented here. The biggies (both good and bad): Wolverine, Rogue, Storm and Cyclops as well as Magneto, Mystique and Sabretooth. Other favourites also made the cut, including Gambit, Nightcrawler and Forge. The backgrounds are terrific, and in a particularly impressive design element, you can drift into other landscapes from your original map. For example, if while fighting from inside Dr X's mansion, you throw your opponent out the window, you'll find yourself outside on the garden map. It's a good trick, and it almost makes the load time between games reasonable (rematches are quick, but reloads that change environments are painfully slow). Each character has their own special "super meter" attacks, and all are fitting of the mutant power detailed in the comic books. Playing one-on-one with friends in versus mode, you can calibrate your character so practised players have less "energy" for a more balanced game. These touches are appreciated. So while it's not as addictive as Tekken or any similar benchmark game, X-Men still has appeal with a reasonably well-thought-out game design and endearing character elements. --Jennifer Buckendorff
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| Customer Reviews:
If the X-Men were really this bad... March 14, 2003 9 out of 15 found this review helpful
Not to be rude to the game's designers, but I really suspect that they have no idea what makes a good game. With a license for an X-Men game, they could have done so much better than the tripe they've actually produced. The action is slow, the characters are unresponsive to a degree that makes your blood boil, and the fighting itself is so tedious due to a lack of variation that it's untrue. There are little things in the game that would have made it quite good if not for the mind-numbingly dull gameplay, such as the cinematic-esque interaction with the backgrounds, being able to knock each other out of windows, throwing characters into a different room etc. However, the longer you play it the more you'll wonder what on earth possessed you to actually WANT to play this game... If you wanted a good beat-em-up, don't even bother with this. I've been known to play bad games, but this one was so bad I couldn't bear to carry on playing... poor poor X-Men....
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