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Return to Castle Wolfenstein: Tides of War (Xbox Classics)

Return to Castle Wolfenstein: Tides of War (Xbox Classics)

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From: Activision
Category: Video Games

List Price: £19.99
Buy New: £16.49
You Save: £3.50 (18%)



New (4) Used (9) from £0.99

Rating: 4.0 out of 5 stars 36 reviews
Sales Rank: 10749

Platform: Xbox
Genre: action-games
Rating: Suitable for 15 years and over
ESRB: Mature
Media: Video Game
Number Of Items: 1
Age: 15 - 18 years
Shipping Weight (lbs): 0.4
Dimensions (in): 7.3 x 5.4 x 0.6

EAN: 5030917023828
ASIN: B00026Z4V2

Release Date: July 2, 2004
Availability: Usually dispatched within 1-2 business days

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Customer Reviews:   Read 31 more reviews...

4 out of 5 stars a very enjoyable gaming experience   August 30, 2006
Jonathan Kilgallon (england)
1 out of 3 found this review helpful

I was very impressed yet again by another id software game as i am with most of the ir titles, the game is made from the quake 3 engine, the geeomatry, physichs and ai are very similar. Infact one of the enemys (which i'll try not to describe to give you a surprise when you play it) is an awful lot like an enemy from the quake series which is like a robotic dog...oops!
The game begins like a covert warfare war game based in the very early 40s (like the original wolfenstein 3d) and at first and to be honest i wasn't very impressed, weak weapons, annoying gameplay ect. Later as the game progresses you find you're self shooting mutated, part robot part monsters...and germens, with standard guns and real heavy duty super machine guns and lazer rifles, flame throwers, panzerfausts (bazookas...rocket launchers), and you get to bare these weapons of doom aswell, weapons also include rifles, rifles with eye sights (sniper rifles), sniper machine gun (that's what i call it...it's real name is unknown), germen and american revolvers, standard machine guns, silenced machine guns, shotguns and more!
The real thrills i get when playing ids games is the range of enemys you encounter and to keep you excited i won't reveal what horrors lie in the castle of wolfenstein! (actualy not much of the game takes place in the castle!...did that change you're mind...i don't mind because most of ids games are in claustrophoboc places like the doom franchise takes place in a remote mars base and the original wolfenstein 3d is in a castle and the quake franchise are in building complexes so it's nice to see a change). The geomatry is very good and the landscapes are quite extravagent. Overall the graphics were the best of the time untill doom 3s and halos and halflifes release with similar graphics and are impressive enough to convince people that that load of pixels thrown together look like...e.g a brick...a weapon ect. The life span is good enough but i prefer games when you can be killed between 1-4 shots, because a single bullet is designed to kill and in some cases one bullet can kill a real person and that's what i would like to see in games more. overall the game is very good but any game master will crack it in 3 weeks tops in in the second hardest difficulty like me. Incase any ones wondering about comparison between the different platforms the games available on , the pc, xbox and ps2, there is no difference in graphics but there is a difference in performance where ps2 comes worst and xbox and pc identical becsause there both more powerful than the primitive ps2.



3 out of 5 stars Gets better the further you go   September 1, 2004
Russ Tayler (UK)
4 out of 6 found this review helpful

When I started playing this game, it felt like a thousand other generic first-person shooters and a cut beneath most. It lacked atmosphere, intrigue or a worthwhile plot. For much of the first half of the game, you are merely running around what is no more than a linear maze of castles and dungeons, gunning down Germans or the undead, and searching out the odd "secret area". I'm sorry, but this format went stale around the time of Quake 2. Games like Half-Life set new standards in gameplay, imagination and atmosphere and the treasure-collecting elements feel like a pointless sub-game that has no effect on your overall mission.

Graphics are average-to-good: better than Medal of Honour (what isn't?) but not a patch on Halo or Splinter Cell. Sound is good - the echoing crack of rifle fire in the open is particular evocative. AI is variable. Enemies don't just pile round the corner into your fire, but neither do they dive for cover when you blow the head off their nearby mate. Perhaps most irritatingly, the bad guys spot you instantly if you pop your head above a rock half-a-mile away and raise the alarm.

As for the weapons, there's a strange inconsistency about them. The silenced Sten, for instance, uses the same ammo as the Germany MP40, but the Sten is far more deadly - although its usefulness is tempered by its ability to only fire in short bursts (something to do with the silencer overheating apparently). Then there's the Thompson submachinegun. I found it a good option for gunning down groups of Germans, but as there is never any additional ammo for it lying about the playing area, you rapidly use up what you start a level with and then it becomes redundant. Realistic, perhaps, but it made the weapon a bit pointless. Weapons such as rocket launchers, strange lightning guns and a natty gattling gun are introduced as the game progresses, but as is so often the case, sitting back with your trusty sniper rifle proves to be the most effective tactic.

However, despite these grumbles, I ended up liking the game. It's no Deus Ex or even Medal of Honour for that matter, but as the game progressed, it started showing enough imagination and inventiveness to win me over. There's something eerie about the mixture of World War 2 grime and the supernatural shenanigans and there is plenty of use of large exterior playing areas, which are refreshing after the dull corridors and passages of the earlier levels. Admittedly, it steals from a lot of other games: the black-clad female elite guards and stumbling zombies are lifted right out of Half-Life, but that's not such a bad thing.

When I began playing R.T.W.C. I was wondering if I could be bothered to finish it, but by the end I was hoping that each new level wouldn't be the last.


5 out of 5 stars If you have Xbox live...get this game!!!!   July 28, 2004
Mr Darren Thiel
6 out of 7 found this review helpful

As a stand alone FPS this game is not bad at all, not bad graphics, very good gameplay and enough weapons to keep most people happy.

However, what makes this game is the Xbox live addition. A whole new game is opened where you get to be 4 different classes of person all with attributes for excellent teamplay. Engineer for blowing things up, Medics for health and resurrecting fallen comrades, Soldiers for killing and Lieutenants for calling airstrikes and providing ammo. The gameplay is never ending, fighting online with up to 15 other people is great fun in various scenarios. The other benefit of Xbox live is the headset, you can communicate with your team mates to plan attacks and talk about virtually anything.

So if shooting and killing things is your thing and you have XBox live (and with broadband getting cheaper by the day there's no reason not to!!!) I strongly recommended getting this game and I look forward to meeting you on the battlefield!!!!


2 out of 5 stars Disappointing   March 16, 2004
3 out of 10 found this review helpful

I was also disappointed with the firearms aspect of this game.
You have to hit the bad guys a dozen times before they die even with the more deadlier weapons. After a while this gets tiresome as you can never kill a bad guy without him getting a few shots into you first.



2 out of 5 stars Don't do it man!   January 22, 2004
3 out of 8 found this review helpful

This game is a first-person shooter and the main focus of a first person shooter is the Firearms, but Wolfenstein forgets this little matter, the game pays no attention to weapon deatail or the relistic performances of the weapons. For example you can be armed with dual Colt M1911A1 pistols be 3 feet away from the enermy and miss every shot, your pistols will shoot the dangerous looking air leaving the Geman soldier to kill you while you reload your weopons. In later levels the German soldiers refuse to die, they won't even take the impack of the bullet, i once shot a paratrooper in THE HEAD! with a pump-action shotgun at piont blank range and he just looked at me and empted the magazine of his FG42 rifle into my person.
among other things the Sterling Sub-machine gun overheats in about 3 shot leaving a nice 10-20 second delay while you dogde bullets waiting for it to cool down. but to make up for all these mistakes Wolfenstein includes some very stupid future-type weapons like a stocked gattling gun and a stocked taser longarm which still don't do any damage. and if you think non-dying German soldier are bad you have to fight Zombies and Armoured Cyborgs i know the game isn't ment to follow the time-line of WWII, but come on! i say unless you have buckets of cash to spend on anger management classes don't buy this game.


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